ITPEC IP April 2026 Question 95
ITPEC IP April 2026 — Question 95 of 100
Motivate customers or employees to achieve goals — gamification applies game mechanics to non-game activities.
Points, badges, levels, progress feedback, and challenges can make desired behavior visible and engaging, encouraging learning, participation, sales, health, or work objectives.
Answer (b)
Why not others: (a) is game strategy itself; (c) is market/user research about games; (d) is data mining or analytics.
Key rule: Gamification does not mean building a game; it uses selected game-design elements to influence motivation and behavior in another context.
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