ITPEC IP October 2022 Question 94
ITPEC IP October 2022 — Question 94 of 100
Gamification uses game elements to motivate people toward goals in non-game contexts. Points, badges, levels, challenges, progress feedback, and rankings can increase engagement and encourage customers or employees to repeat desired behaviors.
Answer (b)
Why not others:
- selecting strategy against an opponent is ordinary gameplay or game theory
- gathering reviews of a network game is market research
- finding patterns in large data sets is data mining
Key rule: Gamification applies game-design mechanisms outside games to improve motivation, participation, learning, or behavior.
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