ITPEC IP October 2022 Question 94

Source exam: ITPEC IP October 2022Topic: Business Industry

ITPEC IP October 2022 — Question 94 of 100

Gamification uses game elements to motivate people toward goals in non-game contexts. Points, badges, levels, challenges, progress feedback, and rankings can increase engagement and encourage customers or employees to repeat desired behaviors.

Answer (b)

Why not others:
- selecting strategy against an opponent is ordinary gameplay or game theory

- gathering reviews of a network game is market research

- finding patterns in large data sets is data mining

Key rule: Gamification applies game-design mechanisms outside games to improve motivation, participation, learning, or behavior.

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